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News From Real World

Exciting Changes Are Coming

Issue: 10.5 (July/August 2012)
Author: Marc Zeedar
Article Description: No description available.
Article Length (in bytes): 16,902
Starting Page Number: 22
RBD Number: 10505
Resource File(s): None
Related Link(s): None
Known Limitations: None

Excerpt of article text...

If you missed this year's Real World Conference in Orlando, you missed a great deal. Real Software announced what seems like dozens of exciting changes and new ventures at once, though the truth is that these have been in the works for months and most will roll out over the next year or two.

The general consensus is that these changes are overwhelmingly positive, though there are still many missing details and some questions remain unanswered.

So what was announced? Let's explore what we know.

New User Interface

Initially previewed in 2011 at the Atlanta conference, Real Studio's new interface is nearly ready and Geoff Perlman demonstrated it during the keynote. We should have a beta release this fall and all being using it before the end of the year. I was excited last year and now I'm drooling with desire.

One of my biggest frustrations with the current user interface of Real Studio is the myriad of tabs one accumulates (I often get so many I can't read the labels, especially on my laptop's small screen) and the new UI eliminates that problem. Instead of each object you look at opening a new tab, there's a sidebar on the left with all your project's contents. (It's like the current Project tab, but always visible, so you can add or modify classes and modules without having to leave your current code or window view.) Controls and windows have disclosure triangles which, when expanded, display the contents of the object. Click on a method and its code shows up on the right. Select a window and the window editor appears on the right.

...End of Excerpt. Please purchase the magazine to read the full article.

Article copyrighted by REALbasic Developer magazine. All rights reserved.




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