Working With Retina
Making your Real Studio applications high resolution
Issue: 10.6 (September/October 2012)
Author: Marc Zeedar
Article Description: No description available.
Article Length (in bytes): 14,447
Starting Page Number: 25
RBD Number: 10606
project10606.zip Updated: Tuesday, September 4, 2012 at 2:27 PM
Related Link(s): None
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Excerpt of article text...
The release of Apple's Retina Display MacBook Pro this summer marks a watershed event: after two decades of dreaming of screens with printer-like resolution, we finally have such a creature. Regardless of what else you think about the Retina MBP—price, screen size, lack of optical drive, non-upgradability—the fact remains that Retina displays are the future. That means, now is the time to start learning how to upgrade your apps so they work properly with Retina displays. This will not only please your current customers lucky enough to have a Retina MBP, but it will prepare you for the future when all of Apple's lineup is Retina-enabled.
The good news is that with the new Real Studio 2012 Release 1, supporting basic Retina display features isn't too difficult. However, it's important to note that the current support is very limited. The IDE provides no tools to assist in the process; that will likely come in future releases. Also note that this article won't cover advanced Retina features, but simply show you how to enable basic Retina support.
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