iOS is Here!
Xojo 2014 Release 3
Issue: 13.1 (January/February 2015)
Author: Paul Lefebvre
Author Bio: Paul Lefebvre is the Xojo Developer Evangelist. He has developed software professionally for more than 20 years and been using Xojo and prior versions since 2001.
Article Description: No description available.
Article Length (in bytes): 6,871
Starting Page Number: 80
Article Number: 13109
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## Xojo 2014 Release 3
On December 9, we shipped Xojo 2014 Release 3. This was a particularly significant release because, in case you had not heard, this is the first version of Xojo that can create iOS apps (see Figure 1)! We have been working on iOS support for a long time and it is exciting to have it available for everyone.
We truly feel that Xojo for iOS is the easiest way to create iOS apps. These are just some of the many iOS controls to get you started: Buttons, SegmentedControls, Switch, Table, TextFields, TextAreas, Canvas, Tabs, Splits, Toolbars and more. Expect to see additional controls and features added in each new release of Xojo. And already our user community is using Declare to add other controls.
With Xojo for iOS, you can create apps for iPhone, iPad and iPod touch devices, which you can sell on the App Store or deploy locally to your organization (or just yourself). I look forward to seeing the many types of apps that our creative users come up with!
In addition to adding iOS support, Xojo 2014 Release 3 introduces a new Xojo framework. Essentially, you can think of this as the non-UI parts of Xojo that you use all the time. This includes such things as: Date, Dictionary, TextEncoding, Crypto, File I/O, Introspection, Thread, and more.
This framework is organized into namespaces, which makes it easier to find what you are looking for. These are the namespaces:
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