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Issue 18.1 ('SceneKit')
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Your First Web App—Part Four

Creating a simple web app with Xojo

Issue: 18.1 (January/February 2020)
Author: Paul Budd
Author Bio: Paul first learned to program on a Vic-20 and spent many hours typing in listings from magazines during that 8-bit era. Although he works in a non-computer related industry, he finds time to write software and provide computer consultancy services to friends and colleagues. While owning an Apple Mac, he is predominantly a Windows programmer.
Article Description: No description available.
Article Length (in bytes): 16,727
Starting Page Number: 47
Article Number: 18105
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Excerpt of article text...

Over the last three parts of this series, we have built a very simple web application to catalogue a media collection. In the last part, I left you with some suggestions as to how the application could be improved and I hope some of you have had a look at these and tried some of these additional suggestions to adapt the system to your needs.

In this penultimate part, we are going to look at the steps you need to take to get the system online and to be able to use it outside the IDE debugging environment. For this, you will need to have purchased a build license for the web target.

A web application, like any application, consists of the "executable" file, a number of supplementary files and resource files. When you build an application, Xojo kindly puts these files together for you into a "directory/folder" where they can be easily accessed. The target is dependent on the settings you choose within the Xojo IDE, and you can build for multiple targets at the same time.

You may also, at this point, want to review some additional options such as "Build Steps" in "Xojo Help" so the database file for example (which is not located within the Xojo IDE) is copied along to where your executable ends up when you build. Full details can be found at the link below in the developer help files (but I will be covering our requirements in this edition):


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