Special

Introducing the “Welcome to Xojo” Bundle!

New to Xojo and looking for guidance? We've put together a terrific bundle to welcome you! Xojo Bundle

This bundle includes six back issues of the magazine -- all of year 16 in printed book and digital formats -- plus a one-year subscription (beginning with 17.1) so you'll be learning all about Xojo for the next year. It's the perfect way to get started programming with Xojo. And you save as much as $35 over the non-bundle price!

This offer is only available for a limited time as supplies are limited, so hurry today and order this special bundle before the offer goes away!

Article Preview


Buy Now

Issue 7.3

FEATURE

Postmortem: TickerMenu (Part 1 of 2)

The story of a product's development

Issue: 7.3 (March/April 2009)
Author: Will Phillips
Author Bio: **** INSERT AUTHOR BIO HERE ****
Article Description: No description available.
Article Length (in bytes): 25,025
Starting Page Number: 13
Article Number: 7308
Related Link(s): None

Excerpt of article text...

Perhaps my story is similar to yours.

I am not a professional developer. I describe myself as an enthusiastic amateur. For years I developed software for myself, friends, and family, mostly because of my own interest but sometimes by request. Countless projects were just fun experiments, but a few of them evolved far enough to become useful tools for me or a few others.

But something was missing. I felt that my development was faltering, and my enthusiasm waning. It took me a while to figure out why. I realized that the next step in furthering my ability, and in finding satisfaction, was to put my work out into the world, to make it public and promote it. Building an application for public consumption would force me to stretch my skills and would provide a fresh challenge. It would also be very satisfying to me if a wide variety of users -- not just friends and family -- found my application useful.

...End of Excerpt. Please purchase the magazine to read the full article.