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Gardening in Real Studio
Thoughts from the Publisher
Issue: 9.6 (September/October 2011)
Author: Marc Zeedar
Author Bio: When
Article Description: No description available.
Article Length (in bytes): 2,149
Starting Page Number: 5
Article Number: 9600
Related Link(s): None
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I've been thinking a lot about gardening recently. That's probably because this spring I started my first garden! That's unusual for me. I've never had any luck with plants. But I'm trying to eat healthy and since I buy a ton of vegetables, a garden seemed to be the way to go.
I'm learning a great deal and now I finally "get" various gardening metaphors I never understood. It may be cliche, but I am now relating programming to gardening. Weeds are like bugs or poor programming habits that cause tangled problems in the future! And just like with a garden, your programming projects need a foundation of good soil in which to grow. But if you do things right, you get some good fruit in the end!
In This Issue
I'm pleased to report that we have some unusual contributions in this issue. Tam Hanna writes about Tracer Bullet Development--a technique that will help you produce better software. Johnathan Mercer chips in with an article on Celullar Automata: how simple rules can create complex behavior. Then Mattias Sandström explains what JSON is all about.
JC Cruz explains the differences between Real Studio and iOS programming. Don't worry, we're not becoming an Objective-C magazine! It's helpful if you've been curious about branching out into mobile, are wanting to port an RS project to iOS, need to maintain both versions of an app, or perhaps create a mobile companion app for your Real Studio desktop application. Enjoy!
End of article.