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Issue 17.5 ('Numbers')
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Shared Properties

Don't be selfish—share your properties

Issue: 17.5 (September/October 2019)
Author: Marc Zeedar
Author Bio: Marc taught himself programming in high school when he bought his first computer but had no money for software. He's had fun learning ever since.
Article Description: No description available.
Article Length (in bytes): 8,062
Starting Page Number: 68
Article Number: 175006
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Excerpt of article text...

Last issue I talked about computed properties. Today we're going to explore another "advanced" option, shared properties. If you haven't used these before, don't feel bad. That's not unusual as shared properties aren't a common thing. However, in certain circumstances, they are incredibly useful.

A Class Thing

The first thing to understand about shared properties is that they only work as part of a class. You can't just add a shared property anywhere in your project, only to classes.

To work with them you'll need to know the difference between a class and an instance of a class. The metaphor I like to use is to think of a class as like a blueprint of a house plan, while an instance is the actual built house.

With that thought in mind, you can see how one blueprint can be used to make dozens of houses. The class is the plan or design—instances are individual objects based on that plan.

It's important to grasp this because shared properties depend on this relationship. Normally, if you add a property to a class, each instance (object) has that property and each can hold a different value.

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